Gamajig is a video game adaptation of my board game Star Civilizations.

Designed as a solo management game, Gamajig takes place in a zany universe, in which the player has to spread in as many planets as possible before he runs out of Gamajig, a mysterious element that nobody really knows about, but that seems very important for some reason.

To do so, he’ll have to manage his fleet to invade planets, to spare his Diplomacy to forge alliances, to take of his Gamajig stock, with the help of various technologies, cards and events.

You can check the Game Design Document and the metrics.


UI Mockup