Al’ Chemical Escape

Student project at ISART Digital video games school (Paris, France).

Al’ Chemical Escape is a puzzle/platform game, in a Renaissance setting. The player is an alchemist who discovered a revolutionary formula to transform his environement.

Difficulty and elements composing puzzle obstacles were thought to fit to the “testing” intention. We wanted to make the player think like the alchemist in his everyday work: try, fail, think, retry. And so, the player cannot “die” in Al’ Chemical Escape : all he can do is learn from his failures and get closer to the solution.