
Hello! I have almost 10 years of experience in digital industries including 6.5 in video games as a Game Designer and Producer. I'm currently working at Nutaku Publishing as a Producer. Don't hesitate to contact me, here or on LinkedIn!

Verne & Tsiolkovski - Journey through Sound and Space is a personal movie project based on many motion pictures and documentary extracts, mixed with some music of my taste. The result is a 20 minutes saga paying tribute ...
Verne & Tsiolkovski – Journey through Sound and Space
Vidéo

Distance/laner-rhythm mobile game done in 24hours during a Ubisoft internal game jam.
Download for ...
Super Catch Up!
Game design

NICK FERRARI
If your favorite vegetable isn't in season, grab a frozen bag of it for the same nutritional value.
The editors at AARP have filtered through numerous medical journals and studies to identify the ...
Super Ultimate
Game design, UI/Graph

Gamajig is a video game adaptation of my board game Star Civilizations.
Designed as a solo management game, Gamajig takes place in a zany universe, in which the player has to spread in as many planets as possible ...
Gamajig
Game design, RPG/Board games

Games of Glory is an action/shooter MOBA developed by Lightbulb Crew (early acces Steam).
2+ years as a central Game designer
We were 2 Game designers for a 15 people team. My lead Game designer was also the producer. ...
Games of Glory
Game design

Student project at ISART Digital video games school (Paris, France).
Al' Chemical Escape is a puzzle/platform game, in a Renaissance setting. The player is an alchemist who discovered a revolutionary formula to transform ...
Al’ Chemical Escape
Game design

Logo tests for ISART Digital video games school (Paris, France). Illustrator & Photoshop.
[gallery ...
Logos
UI/Graph

3 of game concepts produced for Concoursmania, Bordeaux, France, during a 2013 internship.
Target audience: jeux.com, casual flash games portal.
I used one page game design documents, so the game would be easily ...
Flash Casual Games concepts
Game design

This is a video I produced (shooting/editing/post-production/voiceover) during my intership at Gamekult, #2 French video games website. This intership was a transition between 2 professional lifes: Web/multimedia and video ...
Report for Gamekult
Vidéo

Sim City Tiny Edition is a 2D modeling and texturing project produced with Illustrator and Photoshop.
The following document presents the 3 steps: top view, isometric 3D and texturing.
Download Sim City Tiny ...
Sim City Tiny Editions
UI/Graph

Ambitio is a Game concept produced in 2012. It's a management game for smartphone, inspired The Prince by Machiavelli.
The player has to get power in a Renaissance-like town by 3 levers: influence, diplomacy and ...