
Hello! I have 10+ years of experience in digital industries including 7+ in video games as a Game Designer and Producer. I'm currently working at Asmodée Digital as a Line Producer. Don't hesitate to contact me on LinkedIn!

Distance/laner-rythm mobile game done in 24hours during a Ubisoft internal game jam.
Download for ...
Super Catch Up!
Game design

Super Ultimate is a free-to-play sport management mobile game. The player collects, trains and helps his players during matches of the most popular of a scifi cartoon universe.
Click to play the Construct ...
Super Ultimate
Game design, UI/Graph

Gamajig is a video game adaptation of my board game Star Civilizations.
Designed as a solo management game, Gamajig takes place in a zany universe, in which the player has to spread in as many planets as possible ...
Gamajig
Game design, RPG/Board games

Games of Glory is an action/shooter MOBA developed by Lightbulb Crew (early acces Steam).
2+ years as a central Game designer
We were 2 Game designers for a 15 people team. My lead Game designer was also the producer. ...
Games of Glory
Game design

Student project at ISART Digital video games school (Paris, France).
Al' Chemical Escape is a puzzle/platform game, in a Renaissance setting. The player is an alchemist who discovered a revolutionary formula to transform ...
Al’ Chemical Escape
Game design

3 of game concepts produced for Concoursmania, Bordeaux, France, during a 2013 internship.
Target audience: jeux.com, casual flash games portal.
I used one page game design documents, so the game would be easily ...
Flash Casual Games concepts
Game design

Ambitio is a Game concept produced in 2012. It's a management game for smartphone, inspired The Prince by Machiavelli.
The player has to get power in a Renaissance-like town by 3 levers: influence, diplomacy and ...
Ambitio
Game design

Super Cards'n'Towers Defense is a Tower defense game concept summrized in a one page Game design document.
Download SCTD game concept (in ...
Super Cards’n’Towers Defense
Game design